# SFML - Simple and Fast Multimedia Library

SFML 3.0.0

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Cursor.hpp
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1
2//
3// SFML - Simple and Fast Multimedia Library
4// Copyright (C) 2007-2024 Laurent Gomila (laurent@sfml-dev.org)
5//
6// This software is provided 'as-is', without any express or implied warranty.
7// In no event will the authors be held liable for any damages arising from the use of this software.
8//
9// Permission is granted to anyone to use this software for any purpose,
10// including commercial applications, and to alter it and redistribute it freely,
11// subject to the following restrictions:
12//
13// 1. The origin of this software must not be misrepresented;
14// you must not claim that you wrote the original software.
15// If you use this software in a product, an acknowledgment
16// in the product documentation would be appreciated but is not required.
17//
18// 2. Altered source versions must be plainly marked as such,
19// and must not be misrepresented as being the original software.
20//
21// 3. This notice may not be removed or altered from any source distribution.
22//
24
25#pragma once
26
28// Headers
30#include <SFML/Window/Export.hpp>
31
32#include <SFML/System/Vector2.hpp>
33
34#include <memory>
35#include <optional>
36
37#include <cstdint>
38
39namespace sf
40{
41namespace priv
42{
43class CursorImpl;
44}
45
50 class SFML_WINDOW_API Cursor
51{
52public:
89 enum class Type
90 {
91 Arrow,
92 ArrowWait,
93 Wait,
94 Text,
95 Hand,
96 SizeHorizontal,
97 SizeVertical,
98 SizeTopLeftBottomRight,
99 SizeBottomLeftTopRight,
100 SizeLeft,
101 SizeRight,
102 SizeTop,
103 SizeBottom,
104 SizeTopLeft,
105 SizeBottomRight,
106 SizeBottomLeft,
107 SizeTopRight,
108 SizeAll,
109 Cross,
110 Help,
111 NotAllowed
112 };
113
121 ~Cursor();
122
127 Cursor(const Cursor&) = delete;
128
133 Cursor& operator=(const Cursor&) = delete;
134
139 Cursor(Cursor&&) noexcept;
140
145 Cursor& operator=(Cursor&&) noexcept;
146
177 Cursor(const std::uint8_t* pixels, Vector2u size, Vector2u hotspot);
178
194 explicit Cursor(Type type);
195
226 [[nodiscard]] static std::optional<Cursor> createFromPixels(const std::uint8_t* pixels, Vector2u size, Vector2u hotspot);
227
242 [[nodiscard]] static std::optional<Cursor> createFromSystem(Type type);
243
244private:
245 friend class WindowBase;
246
251 Cursor();
252
262 [[nodiscard]] const priv::CursorImpl& getImpl() const;
263
265 // Member data
267 std::unique_ptr<priv::CursorImpl> m_impl;
268};
269
270} // namespace sf
271
272
Vector2.hpp
Export.hpp
SFML_WINDOW_API
#define SFML_WINDOW_API
Definition Window/Export.hpp:42
sf::Cursor
Cursor defines the appearance of a system cursor.
Definition Cursor.hpp:51
sf::Cursor::~Cursor
~Cursor()
Destructor.
sf::Cursor::Cursor
Cursor(const Cursor &)=delete
Deleted copy constructor.
sf::Cursor::Type
Type
Enumeration of the native system cursor types.
Definition Cursor.hpp:90
sf::Cursor::operator=
Cursor & operator=(const Cursor &)=delete
Deleted copy assignment.
sf::Cursor::Cursor
Cursor(Cursor &&) noexcept
Move constructor.
sf::Text
Graphical text that can be drawn to a render target.
Definition Text.hpp:57
sf::Vector2< unsigned int >
sf::WindowBase
Window that serves as a base for other windows.
Definition WindowBase.hpp:63
sf
Definition AudioResource.hpp:36