project "Engine-Core" language "C++" cppdialect "C++17" cdialect "C17" systemversion "latest" kind "StaticLib" files { "src/**.cpp", "include/**.h", "include/**.hpp", "vendor/imgui/imgui.cpp", "vendor/imgui/imgui_draw.cpp", "vendor/imgui/imgui_tables.cpp", "vendor/imgui/imgui_widgets.cpp", "vendor/imgui/imgui-SFML.cpp" } --visual studio-- filter {"action:vs*", "system:windows"} targetdir (vs_corelibdir) objdir (vs_intdir) includedirs { "src", vs_include_dir, vs_sfmldir .. "/include", vs_imguidir } libdirs {vs_sfmldir .."/lib"} --not visual studio -- filter {"not action:vs*", "system:windows"} targetdir (corelibdir) objdir (intdir) includedirs { "src", include_dir, sfmldir .. "/include", imguidir } libdirs {sfmldir .."/lib"} --windows specific settings-- filter{"system:windows"} defines "SFML_STATIC" defines "PLATFORM_WINDOWS" staticruntime "on" filter {"system:windows", "configurations:debug"} defines{"_DEBUG", "_CONSOLE"} links { "sfml-main-d", "sfml-graphics-s-d", "sfml-window-s-d", "opengl32", "gdi32", "freetype", "sfml-audio-s-d", "flac", "vorbisfile", "vorbis", "ogg", "sfml-system-s-d", "winmm" } filter {"system:windows", "configurations:release"} defines{"NDEBUG"} links { "sfml-main", "sfml-graphics-s", "sfml-window-s", "opengl32", "gdi32", "freetype", "sfml-audio-s", "flac", "vorbisfile", "vorbis", "ogg", "sfml-system-s", "winmm" } --linux specific settings-- filter {"system:linux"} defines "PLATFORM_LINUX" targetdir (corelibdir) objdir (intdir) includedirs { "src", include_dir, imguidir } links { "sfml-graphics", "sfml-window", "sfml-audio", "sfml-system", "OpenGL", } --config settings-- filter "configurations:debug" defines {"LOG_ENABLE", "CORE_DEBUG"} symbols "on" runtime "Debug" targetname "Core-d" filter "configurations:release" defines {"CORE_RELEASE"} optimize "Speed" inlining "Auto" symbols "off" runtime "Release" targetname "Core"