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<li class="navelem"><a class="el" href="dir_d44c64559bbebec7f509842c48db8b23.html">include</a></li><li class="navelem"><a class="el" href="dir_c0a853e81d6f1c1f0a3eb7a27dc24256.html">SFML</a></li><li class="navelem"><a class="el" href="dir_e71ec51a9abd604c65f6abb639f6ea75.html">Graphics</a></li> </ul>
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<div class="headertitle"><div class="title">RenderTexture.hpp</div></div>
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<a href="RenderTexture_8hpp.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a id="l00001" name="l00001"></a><span class="lineno"> 1</span> </div>
<div class="line"><a id="l00002" name="l00002"></a><span class="lineno"> 2</span><span class="comment">//</span></div>
<div class="line"><a id="l00003" name="l00003"></a><span class="lineno"> 3</span><span class="comment">// SFML - Simple and Fast Multimedia Library</span></div>
<div class="line"><a id="l00004" name="l00004"></a><span class="lineno"> 4</span><span class="comment">// Copyright (C) 2007-2024 Laurent Gomila (laurent@sfml-dev.org)</span></div>
<div class="line"><a id="l00005" name="l00005"></a><span class="lineno"> 5</span><span class="comment">//</span></div>
<div class="line"><a id="l00006" name="l00006"></a><span class="lineno"> 6</span><span class="comment">// This software is provided &#39;as-is&#39;, without any express or implied warranty.</span></div>
<div class="line"><a id="l00007" name="l00007"></a><span class="lineno"> 7</span><span class="comment">// In no event will the authors be held liable for any damages arising from the use of this software.</span></div>
<div class="line"><a id="l00008" name="l00008"></a><span class="lineno"> 8</span><span class="comment">//</span></div>
<div class="line"><a id="l00009" name="l00009"></a><span class="lineno"> 9</span><span class="comment">// Permission is granted to anyone to use this software for any purpose,</span></div>
<div class="line"><a id="l00010" name="l00010"></a><span class="lineno"> 10</span><span class="comment">// including commercial applications, and to alter it and redistribute it freely,</span></div>
<div class="line"><a id="l00011" name="l00011"></a><span class="lineno"> 11</span><span class="comment">// subject to the following restrictions:</span></div>
<div class="line"><a id="l00012" name="l00012"></a><span class="lineno"> 12</span><span class="comment">//</span></div>
<div class="line"><a id="l00013" name="l00013"></a><span class="lineno"> 13</span><span class="comment">// 1. The origin of this software must not be misrepresented;</span></div>
<div class="line"><a id="l00014" name="l00014"></a><span class="lineno"> 14</span><span class="comment">// you must not claim that you wrote the original software.</span></div>
<div class="line"><a id="l00015" name="l00015"></a><span class="lineno"> 15</span><span class="comment">// If you use this software in a product, an acknowledgment</span></div>
<div class="line"><a id="l00016" name="l00016"></a><span class="lineno"> 16</span><span class="comment">// in the product documentation would be appreciated but is not required.</span></div>
<div class="line"><a id="l00017" name="l00017"></a><span class="lineno"> 17</span><span class="comment">//</span></div>
<div class="line"><a id="l00018" name="l00018"></a><span class="lineno"> 18</span><span class="comment">// 2. Altered source versions must be plainly marked as such,</span></div>
<div class="line"><a id="l00019" name="l00019"></a><span class="lineno"> 19</span><span class="comment">// and must not be misrepresented as being the original software.</span></div>
<div class="line"><a id="l00020" name="l00020"></a><span class="lineno"> 20</span><span class="comment">//</span></div>
<div class="line"><a id="l00021" name="l00021"></a><span class="lineno"> 21</span><span class="comment">// 3. This notice may not be removed or altered from any source distribution.</span></div>
<div class="line"><a id="l00022" name="l00022"></a><span class="lineno"> 22</span><span class="comment">//</span></div>
<div class="line"><a id="l00024" name="l00024"></a><span class="lineno"> 24</span> </div>
<div class="line"><a id="l00025" name="l00025"></a><span class="lineno"> 25</span><span class="preprocessor">#pragma once</span></div>
<div class="line"><a id="l00026" name="l00026"></a><span class="lineno"> 26</span> </div>
<div class="line"><a id="l00028" name="l00028"></a><span class="lineno"> 28</span><span class="comment">// Headers</span></div>
<div class="line"><a id="l00030" name="l00030"></a><span class="lineno"> 30</span><span class="preprocessor">#include &lt;<a class="code" href="Graphics_2Export_8hpp.html">SFML/Graphics/Export.hpp</a>&gt;</span></div>
<div class="line"><a id="l00031" name="l00031"></a><span class="lineno"> 31</span> </div>
<div class="line"><a id="l00032" name="l00032"></a><span class="lineno"> 32</span><span class="preprocessor">#include &lt;<a class="code" href="RenderTarget_8hpp.html">SFML/Graphics/RenderTarget.hpp</a>&gt;</span></div>
<div class="line"><a id="l00033" name="l00033"></a><span class="lineno"> 33</span><span class="preprocessor">#include &lt;<a class="code" href="Texture_8hpp.html">SFML/Graphics/Texture.hpp</a>&gt;</span></div>
<div class="line"><a id="l00034" name="l00034"></a><span class="lineno"> 34</span> </div>
<div class="line"><a id="l00035" name="l00035"></a><span class="lineno"> 35</span><span class="preprocessor">#include &lt;<a class="code" href="ContextSettings_8hpp.html">SFML/Window/ContextSettings.hpp</a>&gt;</span></div>
<div class="line"><a id="l00036" name="l00036"></a><span class="lineno"> 36</span> </div>
<div class="line"><a id="l00037" name="l00037"></a><span class="lineno"> 37</span><span class="preprocessor">#include &lt;<a class="code" href="Vector2_8hpp.html">SFML/System/Vector2.hpp</a>&gt;</span></div>
<div class="line"><a id="l00038" name="l00038"></a><span class="lineno"> 38</span> </div>
<div class="line"><a id="l00039" name="l00039"></a><span class="lineno"> 39</span><span class="preprocessor">#include &lt;memory&gt;</span></div>
<div class="line"><a id="l00040" name="l00040"></a><span class="lineno"> 40</span> </div>
<div class="line"><a id="l00041" name="l00041"></a><span class="lineno"> 41</span> </div>
<div class="line"><a id="l00042" name="l00042"></a><span class="lineno"> 42</span><span class="keyword">namespace </span><a class="code hl_namespace" href="namespacesf.html">sf</a></div>
<div class="line"><a id="l00043" name="l00043"></a><span class="lineno"> 43</span>{</div>
<div class="line"><a id="l00044" name="l00044"></a><span class="lineno"> 44</span><span class="keyword">namespace </span>priv</div>
<div class="line"><a id="l00045" name="l00045"></a><span class="lineno"> 45</span>{</div>
<div class="line"><a id="l00046" name="l00046"></a><span class="lineno"> 46</span><span class="keyword">class </span>RenderTextureImpl;</div>
<div class="line"><a id="l00047" name="l00047"></a><span class="lineno"> 47</span>}</div>
<div class="line"><a id="l00048" name="l00048"></a><span class="lineno"> 48</span> </div>
<div class="foldopen" id="foldopen00053" data-start="{" data-end="};">
<div class="line"><a id="l00053" name="l00053"></a><span class="lineno"><a class="line" href="classsf_1_1RenderTexture.html"> 53</a></span><span class="keyword">class </span><a class="code hl_define" href="Graphics_2Export_8hpp.html#ab84c9f1035e146917de3bc0f98d72b35">SFML_GRAPHICS_API</a> <a class="code hl_class" href="classsf_1_1RenderTexture.html">RenderTexture</a> : <span class="keyword">public</span> <a class="code hl_class" href="classsf_1_1RenderTarget.html">RenderTarget</a></div>
<div class="line"><a id="l00054" name="l00054"></a><span class="lineno"> 54</span>{</div>
<div class="line"><a id="l00055" name="l00055"></a><span class="lineno"> 55</span><span class="keyword">public</span>:</div>
<div class="line"><a id="l00064" name="l00064"></a><span class="lineno"><a class="line" href="classsf_1_1RenderTexture.html#a19ee6e5b4c40ad251803389b3953a9c6"> 64</a></span> <a class="code hl_function" href="classsf_1_1RenderTexture.html#a19ee6e5b4c40ad251803389b3953a9c6">RenderTexture</a>();</div>
<div class="line"><a id="l00065" name="l00065"></a><span class="lineno"> 65</span> </div>
<div class="line"><a id="l00083" name="l00083"></a><span class="lineno"><a class="line" href="classsf_1_1RenderTexture.html#aaf267822e1f7b6c5564ba46b0a982389"> 83</a></span> <a class="code hl_function" href="classsf_1_1RenderTexture.html#aaf267822e1f7b6c5564ba46b0a982389">RenderTexture</a>(<a class="code hl_class" href="classsf_1_1Vector2.html">Vector2u</a> size, <span class="keyword">const</span> <a class="code hl_class" href="structsf_1_1ContextSettings.html">ContextSettings</a>&amp; settings = {});</div>
<div class="line"><a id="l00084" name="l00084"></a><span class="lineno"> 84</span> </div>
<div class="line"><a id="l00089" name="l00089"></a><span class="lineno"><a class="line" href="classsf_1_1RenderTexture.html#a3fe70797441f914c9b3ce424b8a289ad"> 89</a></span> <a class="code hl_function" href="classsf_1_1RenderTexture.html#a3fe70797441f914c9b3ce424b8a289ad">~RenderTexture</a>() <span class="keyword">override</span>;</div>
<div class="line"><a id="l00090" name="l00090"></a><span class="lineno"> 90</span> </div>
<div class="line"><a id="l00095" name="l00095"></a><span class="lineno"><a class="line" href="classsf_1_1RenderTexture.html#a772a33c6df251d005aa51d717ed11dfa"> 95</a></span> <a class="code hl_function" href="classsf_1_1RenderTexture.html#a772a33c6df251d005aa51d717ed11dfa">RenderTexture</a>(<span class="keyword">const</span> <a class="code hl_class" href="classsf_1_1RenderTexture.html">RenderTexture</a>&amp;) = <span class="keyword">delete</span>;</div>
<div class="line"><a id="l00096" name="l00096"></a><span class="lineno"> 96</span> </div>
<div class="line"><a id="l00101" name="l00101"></a><span class="lineno"><a class="line" href="classsf_1_1RenderTexture.html#a3057db6c6cfacf0f7e73ad2dd3ce7fdc"> 101</a></span> <a class="code hl_class" href="classsf_1_1RenderTexture.html">RenderTexture</a>&amp; <a class="code hl_function" href="classsf_1_1RenderTexture.html#a3057db6c6cfacf0f7e73ad2dd3ce7fdc">operator=</a>(<span class="keyword">const</span> <a class="code hl_class" href="classsf_1_1RenderTexture.html">RenderTexture</a>&amp;) = <span class="keyword">delete</span>;</div>
<div class="line"><a id="l00102" name="l00102"></a><span class="lineno"> 102</span> </div>
<div class="line"><a id="l00107" name="l00107"></a><span class="lineno"><a class="line" href="classsf_1_1RenderTexture.html#a500782991bde6ab68a2b4ab3a91b6f2b"> 107</a></span> <a class="code hl_function" href="classsf_1_1RenderTexture.html#a500782991bde6ab68a2b4ab3a91b6f2b">RenderTexture</a>(<a class="code hl_class" href="classsf_1_1RenderTexture.html">RenderTexture</a>&amp;&amp;) noexcept;</div>
<div class="line"><a id="l00108" name="l00108"></a><span class="lineno"> 108</span> </div>
<div class="line"><a id="l00113" name="l00113"></a><span class="lineno"><a class="line" href="classsf_1_1RenderTexture.html#a6eac4f331fafbcae9d4bca1fe3e705e5"> 113</a></span> <a class="code hl_class" href="classsf_1_1RenderTexture.html">RenderTexture</a>&amp; operator=(<a class="code hl_class" href="classsf_1_1RenderTexture.html">RenderTexture</a>&amp;&amp;) noexcept;</div>
<div class="line"><a id="l00114" name="l00114"></a><span class="lineno"> 114</span> </div>
<div class="line"><a id="l00132" name="l00132"></a><span class="lineno"><a class="line" href="classsf_1_1RenderTexture.html#acaa6b97ea84ce82289f6925d1d198035"> 132</a></span> [[nodiscard]] <span class="keywordtype">bool</span> resize(<a class="code hl_class" href="classsf_1_1Vector2.html">Vector2u</a> size, const <a class="code hl_class" href="structsf_1_1ContextSettings.html">ContextSettings</a>&amp; settings = {});</div>
<div class="line"><a id="l00133" name="l00133"></a><span class="lineno"> 133</span> </div>
<div class="line"><a id="l00140" name="l00140"></a><span class="lineno"><a class="line" href="classsf_1_1RenderTexture.html#a8fead30a35e73a6b2c307de4f152792c"> 140</a></span> [[nodiscard]] <span class="keyword">static</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> <a class="code hl_function" href="classsf_1_1RenderTexture.html#a8fead30a35e73a6b2c307de4f152792c">getMaximumAntiAliasingLevel</a>();</div>
<div class="line"><a id="l00141" name="l00141"></a><span class="lineno"> 141</span> </div>
<div class="line"><a id="l00153" name="l00153"></a><span class="lineno"><a class="line" href="classsf_1_1RenderTexture.html#af08991e63c6020865dd07b20e27305b6"> 153</a></span> <span class="keywordtype">void</span> <a class="code hl_function" href="classsf_1_1RenderTexture.html#af08991e63c6020865dd07b20e27305b6">setSmooth</a>(<span class="keywordtype">bool</span> smooth);</div>
<div class="line"><a id="l00154" name="l00154"></a><span class="lineno"> 154</span> </div>
<div class="line"><a id="l00163" name="l00163"></a><span class="lineno"><a class="line" href="classsf_1_1RenderTexture.html#a5b43c007ab6643accc5dae84b5bc8f61"> 163</a></span> [[nodiscard]] <span class="keywordtype">bool</span> <a class="code hl_function" href="classsf_1_1RenderTexture.html#a5b43c007ab6643accc5dae84b5bc8f61">isSmooth</a>() <span class="keyword">const</span>;</div>
<div class="line"><a id="l00164" name="l00164"></a><span class="lineno"> 164</span> </div>
<div class="line"><a id="l00176" name="l00176"></a><span class="lineno"><a class="line" href="classsf_1_1RenderTexture.html#af8f97b33512bf7d5b6be3da6f65f7365"> 176</a></span> <span class="keywordtype">void</span> <a class="code hl_function" href="classsf_1_1RenderTexture.html#af8f97b33512bf7d5b6be3da6f65f7365">setRepeated</a>(<span class="keywordtype">bool</span> repeated);</div>
<div class="line"><a id="l00177" name="l00177"></a><span class="lineno"> 177</span> </div>
<div class="line"><a id="l00186" name="l00186"></a><span class="lineno"><a class="line" href="classsf_1_1RenderTexture.html#a81c5a453a21c7e78299b062b97dc8c87"> 186</a></span> [[nodiscard]] <span class="keywordtype">bool</span> <a class="code hl_function" href="classsf_1_1RenderTexture.html#a81c5a453a21c7e78299b062b97dc8c87">isRepeated</a>() <span class="keyword">const</span>;</div>
<div class="line"><a id="l00187" name="l00187"></a><span class="lineno"> 187</span> </div>
<div class="line"><a id="l00202" name="l00202"></a><span class="lineno"><a class="line" href="classsf_1_1RenderTexture.html#a8ca34c8b7e00793c1d3ef4f9a834f8cc"> 202</a></span> [[nodiscard]] <span class="keywordtype">bool</span> <a class="code hl_function" href="classsf_1_1RenderTexture.html#a8ca34c8b7e00793c1d3ef4f9a834f8cc">generateMipmap</a>();</div>
<div class="line"><a id="l00203" name="l00203"></a><span class="lineno"> 203</span> </div>
<div class="line"><a id="l00219" name="l00219"></a><span class="lineno"><a class="line" href="classsf_1_1RenderTexture.html#a30eda291b7b7179e7a0d1506c953a424"> 219</a></span> [[nodiscard]] <span class="keywordtype">bool</span> <a class="code hl_function" href="classsf_1_1RenderTexture.html#a30eda291b7b7179e7a0d1506c953a424">setActive</a>(<span class="keywordtype">bool</span> active = <span class="keyword">true</span>) <span class="keyword">override</span>;</div>
<div class="line"><a id="l00220" name="l00220"></a><span class="lineno"> 220</span> </div>
<div class="line"><a id="l00230" name="l00230"></a><span class="lineno"><a class="line" href="classsf_1_1RenderTexture.html#af92886d5faef3916caff9fa9ab32c555"> 230</a></span> <span class="keywordtype">void</span> <a class="code hl_function" href="classsf_1_1RenderTexture.html#af92886d5faef3916caff9fa9ab32c555">display</a>();</div>
<div class="line"><a id="l00231" name="l00231"></a><span class="lineno"> 231</span> </div>
<div class="line"><a id="l00241" name="l00241"></a><span class="lineno"><a class="line" href="classsf_1_1RenderTexture.html#a7acc31207ad749f94805cbf4fa2acf03"> 241</a></span> [[nodiscard]] <a class="code hl_class" href="classsf_1_1Vector2.html">Vector2u</a> <a class="code hl_function" href="classsf_1_1RenderTexture.html#a7acc31207ad749f94805cbf4fa2acf03">getSize</a>() <span class="keyword">const override</span>;</div>
<div class="line"><a id="l00242" name="l00242"></a><span class="lineno"> 242</span> </div>
<div class="line"><a id="l00252" name="l00252"></a><span class="lineno"><a class="line" href="classsf_1_1RenderTexture.html#ac9c9abcd802917012c50009f7b662c0c"> 252</a></span> [[nodiscard]] <span class="keywordtype">bool</span> <a class="code hl_function" href="classsf_1_1RenderTexture.html#ac9c9abcd802917012c50009f7b662c0c">isSrgb</a>() <span class="keyword">const override</span>;</div>
<div class="line"><a id="l00253" name="l00253"></a><span class="lineno"> 253</span> </div>
<div class="line"><a id="l00268" name="l00268"></a><span class="lineno"><a class="line" href="classsf_1_1RenderTexture.html#a61a6eba45d5c9e5c913aebeccb7b7eda"> 268</a></span> [[nodiscard]] <span class="keyword">const</span> <a class="code hl_class" href="classsf_1_1Texture.html">Texture</a>&amp; <a class="code hl_function" href="classsf_1_1RenderTexture.html#a61a6eba45d5c9e5c913aebeccb7b7eda">getTexture</a>() <span class="keyword">const</span>;</div>
<div class="line"><a id="l00269" name="l00269"></a><span class="lineno"> 269</span> </div>
<div class="line"><a id="l00270" name="l00270"></a><span class="lineno"> 270</span><span class="keyword">private</span>:</div>
<div class="line"><a id="l00272" name="l00272"></a><span class="lineno"> 272</span> <span class="comment">// Member data</span></div>
<div class="line"><a id="l00274" name="l00274"></a><span class="lineno"> 274</span> std::unique_ptr&lt;priv::RenderTextureImpl&gt; m_impl; </div>
<div class="line"><a id="l00275" name="l00275"></a><span class="lineno"> 275</span> <a class="code hl_class" href="classsf_1_1Texture.html">Texture</a> m_texture; </div>
<div class="line"><a id="l00276" name="l00276"></a><span class="lineno"> 276</span>};</div>
</div>
<div class="line"><a id="l00277" name="l00277"></a><span class="lineno"> 277</span> </div>
<div class="line"><a id="l00278" name="l00278"></a><span class="lineno"> 278</span>} <span class="comment">// namespace sf</span></div>
<div class="line"><a id="l00279" name="l00279"></a><span class="lineno"> 279</span> </div>
<div class="line"><a id="l00280" name="l00280"></a><span class="lineno"> 280</span> </div>
<div class="ttc" id="aContextSettings_8hpp_html"><div class="ttname"><a href="ContextSettings_8hpp.html">ContextSettings.hpp</a></div></div>
<div class="ttc" id="aGraphics_2Export_8hpp_html"><div class="ttname"><a href="Graphics_2Export_8hpp.html">Export.hpp</a></div></div>
<div class="ttc" id="aGraphics_2Export_8hpp_html_ab84c9f1035e146917de3bc0f98d72b35"><div class="ttname"><a href="Graphics_2Export_8hpp.html#ab84c9f1035e146917de3bc0f98d72b35">SFML_GRAPHICS_API</a></div><div class="ttdeci">#define SFML_GRAPHICS_API</div><div class="ttdef"><b>Definition</b> <a href="Graphics_2Export_8hpp_source.html#l00042">Graphics/Export.hpp:42</a></div></div>
<div class="ttc" id="aRenderTarget_8hpp_html"><div class="ttname"><a href="RenderTarget_8hpp.html">RenderTarget.hpp</a></div></div>
<div class="ttc" id="aTexture_8hpp_html"><div class="ttname"><a href="Texture_8hpp.html">Texture.hpp</a></div></div>
<div class="ttc" id="aVector2_8hpp_html"><div class="ttname"><a href="Vector2_8hpp.html">Vector2.hpp</a></div></div>
<div class="ttc" id="aclasssf_1_1RenderTarget_html"><div class="ttname"><a href="classsf_1_1RenderTarget.html">sf::RenderTarget</a></div><div class="ttdoc">Base class for all render targets (window, texture, ...)</div><div class="ttdef"><b>Definition</b> <a href="RenderTarget_8hpp_source.html#l00062">RenderTarget.hpp:63</a></div></div>
<div class="ttc" id="aclasssf_1_1RenderTexture_html"><div class="ttname"><a href="classsf_1_1RenderTexture.html">sf::RenderTexture</a></div><div class="ttdoc">Target for off-screen 2D rendering into a texture.</div><div class="ttdef"><b>Definition</b> <a href="#l00053">RenderTexture.hpp:54</a></div></div>
<div class="ttc" id="aclasssf_1_1RenderTexture_html_a19ee6e5b4c40ad251803389b3953a9c6"><div class="ttname"><a href="classsf_1_1RenderTexture.html#a19ee6e5b4c40ad251803389b3953a9c6">sf::RenderTexture::RenderTexture</a></div><div class="ttdeci">RenderTexture()</div><div class="ttdoc">Default constructor.</div></div>
<div class="ttc" id="aclasssf_1_1RenderTexture_html_a3057db6c6cfacf0f7e73ad2dd3ce7fdc"><div class="ttname"><a href="classsf_1_1RenderTexture.html#a3057db6c6cfacf0f7e73ad2dd3ce7fdc">sf::RenderTexture::operator=</a></div><div class="ttdeci">RenderTexture &amp; operator=(const RenderTexture &amp;)=delete</div><div class="ttdoc">Deleted copy assignment.</div></div>
<div class="ttc" id="aclasssf_1_1RenderTexture_html_a30eda291b7b7179e7a0d1506c953a424"><div class="ttname"><a href="classsf_1_1RenderTexture.html#a30eda291b7b7179e7a0d1506c953a424">sf::RenderTexture::setActive</a></div><div class="ttdeci">bool setActive(bool active=true) override</div><div class="ttdoc">Activate or deactivate the render-texture for rendering.</div></div>
<div class="ttc" id="aclasssf_1_1RenderTexture_html_a3fe70797441f914c9b3ce424b8a289ad"><div class="ttname"><a href="classsf_1_1RenderTexture.html#a3fe70797441f914c9b3ce424b8a289ad">sf::RenderTexture::~RenderTexture</a></div><div class="ttdeci">~RenderTexture() override</div><div class="ttdoc">Destructor.</div></div>
<div class="ttc" id="aclasssf_1_1RenderTexture_html_a500782991bde6ab68a2b4ab3a91b6f2b"><div class="ttname"><a href="classsf_1_1RenderTexture.html#a500782991bde6ab68a2b4ab3a91b6f2b">sf::RenderTexture::RenderTexture</a></div><div class="ttdeci">RenderTexture(RenderTexture &amp;&amp;) noexcept</div><div class="ttdoc">Move constructor.</div></div>
<div class="ttc" id="aclasssf_1_1RenderTexture_html_a5b43c007ab6643accc5dae84b5bc8f61"><div class="ttname"><a href="classsf_1_1RenderTexture.html#a5b43c007ab6643accc5dae84b5bc8f61">sf::RenderTexture::isSmooth</a></div><div class="ttdeci">bool isSmooth() const</div><div class="ttdoc">Tell whether the smooth filtering is enabled or not.</div></div>
<div class="ttc" id="aclasssf_1_1RenderTexture_html_a61a6eba45d5c9e5c913aebeccb7b7eda"><div class="ttname"><a href="classsf_1_1RenderTexture.html#a61a6eba45d5c9e5c913aebeccb7b7eda">sf::RenderTexture::getTexture</a></div><div class="ttdeci">const Texture &amp; getTexture() const</div><div class="ttdoc">Get a read-only reference to the target texture.</div></div>
<div class="ttc" id="aclasssf_1_1RenderTexture_html_a772a33c6df251d005aa51d717ed11dfa"><div class="ttname"><a href="classsf_1_1RenderTexture.html#a772a33c6df251d005aa51d717ed11dfa">sf::RenderTexture::RenderTexture</a></div><div class="ttdeci">RenderTexture(const RenderTexture &amp;)=delete</div><div class="ttdoc">Deleted copy constructor.</div></div>
<div class="ttc" id="aclasssf_1_1RenderTexture_html_a7acc31207ad749f94805cbf4fa2acf03"><div class="ttname"><a href="classsf_1_1RenderTexture.html#a7acc31207ad749f94805cbf4fa2acf03">sf::RenderTexture::getSize</a></div><div class="ttdeci">Vector2u getSize() const override</div><div class="ttdoc">Return the size of the rendering region of the texture.</div></div>
<div class="ttc" id="aclasssf_1_1RenderTexture_html_a81c5a453a21c7e78299b062b97dc8c87"><div class="ttname"><a href="classsf_1_1RenderTexture.html#a81c5a453a21c7e78299b062b97dc8c87">sf::RenderTexture::isRepeated</a></div><div class="ttdeci">bool isRepeated() const</div><div class="ttdoc">Tell whether the texture is repeated or not.</div></div>
<div class="ttc" id="aclasssf_1_1RenderTexture_html_a8ca34c8b7e00793c1d3ef4f9a834f8cc"><div class="ttname"><a href="classsf_1_1RenderTexture.html#a8ca34c8b7e00793c1d3ef4f9a834f8cc">sf::RenderTexture::generateMipmap</a></div><div class="ttdeci">bool generateMipmap()</div><div class="ttdoc">Generate a mipmap using the current texture data.</div></div>
<div class="ttc" id="aclasssf_1_1RenderTexture_html_a8fead30a35e73a6b2c307de4f152792c"><div class="ttname"><a href="classsf_1_1RenderTexture.html#a8fead30a35e73a6b2c307de4f152792c">sf::RenderTexture::getMaximumAntiAliasingLevel</a></div><div class="ttdeci">static unsigned int getMaximumAntiAliasingLevel()</div><div class="ttdoc">Get the maximum anti-aliasing level supported by the system.</div></div>
<div class="ttc" id="aclasssf_1_1RenderTexture_html_aaf267822e1f7b6c5564ba46b0a982389"><div class="ttname"><a href="classsf_1_1RenderTexture.html#aaf267822e1f7b6c5564ba46b0a982389">sf::RenderTexture::RenderTexture</a></div><div class="ttdeci">RenderTexture(Vector2u size, const ContextSettings &amp;settings={})</div><div class="ttdoc">Construct a render-texture.</div></div>
<div class="ttc" id="aclasssf_1_1RenderTexture_html_ac9c9abcd802917012c50009f7b662c0c"><div class="ttname"><a href="classsf_1_1RenderTexture.html#ac9c9abcd802917012c50009f7b662c0c">sf::RenderTexture::isSrgb</a></div><div class="ttdeci">bool isSrgb() const override</div><div class="ttdoc">Tell if the render-texture will use sRGB encoding when drawing on it.</div></div>
<div class="ttc" id="aclasssf_1_1RenderTexture_html_af08991e63c6020865dd07b20e27305b6"><div class="ttname"><a href="classsf_1_1RenderTexture.html#af08991e63c6020865dd07b20e27305b6">sf::RenderTexture::setSmooth</a></div><div class="ttdeci">void setSmooth(bool smooth)</div><div class="ttdoc">Enable or disable texture smoothing.</div></div>
<div class="ttc" id="aclasssf_1_1RenderTexture_html_af8f97b33512bf7d5b6be3da6f65f7365"><div class="ttname"><a href="classsf_1_1RenderTexture.html#af8f97b33512bf7d5b6be3da6f65f7365">sf::RenderTexture::setRepeated</a></div><div class="ttdeci">void setRepeated(bool repeated)</div><div class="ttdoc">Enable or disable texture repeating.</div></div>
<div class="ttc" id="aclasssf_1_1RenderTexture_html_af92886d5faef3916caff9fa9ab32c555"><div class="ttname"><a href="classsf_1_1RenderTexture.html#af92886d5faef3916caff9fa9ab32c555">sf::RenderTexture::display</a></div><div class="ttdeci">void display()</div><div class="ttdoc">Update the contents of the target texture.</div></div>
<div class="ttc" id="aclasssf_1_1Texture_html"><div class="ttname"><a href="classsf_1_1Texture.html">sf::Texture</a></div><div class="ttdoc">Image living on the graphics card that can be used for drawing.</div><div class="ttdef"><b>Definition</b> <a href="Texture_8hpp_source.html#l00055">Texture.hpp:56</a></div></div>
<div class="ttc" id="aclasssf_1_1Vector2_html"><div class="ttname"><a href="classsf_1_1Vector2.html">sf::Vector2&lt; unsigned int &gt;</a></div></div>
<div class="ttc" id="anamespacesf_html"><div class="ttname"><a href="namespacesf.html">sf</a></div><div class="ttdef"><b>Definition</b> <a href="AudioResource_8hpp_source.html#l00035">AudioResource.hpp:36</a></div></div>
<div class="ttc" id="astructsf_1_1ContextSettings_html"><div class="ttname"><a href="structsf_1_1ContextSettings.html">sf::ContextSettings</a></div><div class="ttdoc">Structure defining the settings of the OpenGL context attached to a window.</div><div class="ttdef"><b>Definition</b> <a href="ContextSettings_8hpp_source.html#l00038">ContextSettings.hpp:39</a></div></div>
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