small update
This commit is contained in:
parent
e50b5d6940
commit
76ef3cdd0b
|
|
@ -445,10 +445,7 @@ void Game::checkEndGame()
|
||||||
|
|
||||||
if (player.lives <= 0)
|
if (player.lives <= 0)
|
||||||
{
|
{
|
||||||
player.lives = 3;
|
|
||||||
player.score = 0;
|
|
||||||
resetGame();
|
resetGame();
|
||||||
ballsToAdd.emplace_back(sf::Vector2f{player.pos.x, player.pos.y - 50});
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -629,6 +626,11 @@ void Game::resetGame()
|
||||||
ballsToAdd.clear();
|
ballsToAdd.clear();
|
||||||
|
|
||||||
setupLevel();
|
setupLevel();
|
||||||
|
|
||||||
|
player.lives = 3;
|
||||||
|
player.score = 0;
|
||||||
|
|
||||||
|
ballsToAdd.emplace_back(sf::Vector2f{player.pos.x, player.pos.y - 50});
|
||||||
}
|
}
|
||||||
|
|
||||||
void Game::run()
|
void Game::run()
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue