revert a previous commit

This commit is contained in:
Joseph Aquino 2025-09-26 09:40:21 -04:00
parent 7edf1bf0fd
commit cdda33f786
2 changed files with 7 additions and 15 deletions

View File

@ -9,7 +9,6 @@
#include <imgui-SFML.h> #include <imgui-SFML.h>
#include <imgui.h> #include <imgui.h>
struct Ball struct Ball
{ {
Ball(sf::Vector2f position_in, sf::Vector2f vel_in); Ball(sf::Vector2f position_in, sf::Vector2f vel_in);
@ -17,8 +16,8 @@ struct Ball
sf::Vector2f pos; sf::Vector2f pos;
sf::Vector2f velocity; sf::Vector2f velocity;
sf::Vector2f previousPos{}; sf::Vector2f previousPos{};
bool alive{}; bool alive{true};
bool collided{}; bool collided{false};
}; };
struct Brick struct Brick
@ -26,7 +25,7 @@ struct Brick
Brick(sf::Vector2f position_in); Brick(sf::Vector2f position_in);
sf::Vector2f pos; sf::Vector2f pos;
bool alive{}; bool alive{true};
}; };
struct Player struct Player
@ -37,10 +36,10 @@ struct Player
sf::Vector2f pos{}; sf::Vector2f pos{};
sf::Vector2f previousPos{}; sf::Vector2f previousPos{};
int score{}; int score{};
int lives{}; int lives{3};
int mult{}; int mult{1};
bool left{}; bool left{false};
bool right{}; bool right{false};
}; };
class Game class Game

View File

@ -14,21 +14,14 @@
Ball::Ball(sf::Vector2f position_in, sf::Vector2f vel_in) Ball::Ball(sf::Vector2f position_in, sf::Vector2f vel_in)
: pos(position_in) : pos(position_in)
, velocity(vel_in) , velocity(vel_in)
, alive(true)
, collided(false)
{ } { }
Brick::Brick(sf::Vector2f position_in) Brick::Brick(sf::Vector2f position_in)
: pos(position_in) : pos(position_in)
, alive(true)
{ } { }
Player::Player(sf::Vector2f position_in) Player::Player(sf::Vector2f position_in)
: pos(position_in) : pos(position_in)
, lives(3)
, mult(1)
, left(false)
, right{false}
{ } { }