local m = {} local scriptdir = path.getabsolute(path.getdirectory(_SCRIPT)) local ogg = require("vendor/ogg/build-ogg") function m.generateproject(liboutdir, intdir) project"flac" language"C" -- c++ will mangle names and sfml wont build kind"staticLib" targetdir (liboutdir) objdir(intdir) warnings"Off" ogg.link() defines { "FLAC__NO_DLL", "CPU_IS_BIG_ENDIAN=0", "FLAC__HAS_OGG=1", "PACKAGE_VERSION=\"\"", } filter"system:linux" defines { "HAVE_LROUND",--fix error in lpc.c "HAVE_STDINT_H", --fix error in alloc.h <# error> } includedirs { path.join(scriptdir, "include"), path.join(scriptdir, "src/libFLAC/include"), } files { path.join(scriptdir, "src/libFLAC/**.c"), } removefiles { path.join(scriptdir, "src/libFLAC/deduplication/**"), } filter"system:windows" files { path.join(scriptdir, "src/share/win_utf8_io/**.c"), } filter"" end function m.link() externalincludedirs { path.join(scriptdir, "include"), path.join(scriptdir, "src/libFLAC/include"), path.join(scriptdir, "../ogg/include") } links {"flac", "ogg"} end return m