//////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library // Copyright (C) 2007-2025 Laurent Gomila (laurent@sfml-dev.org) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it freely, // subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; // you must not claim that you wrote the original software. // If you use this software in a product, an acknowledgment // in the product documentation would be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, // and must not be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source distribution. // //////////////////////////////////////////////////////////// #pragma once //////////////////////////////////////////////////////////// // Headers //////////////////////////////////////////////////////////// #include #include #include #include #include namespace sf { //////////////////////////////////////////////////////////// /// \brief Abstract base class for sound file encoding /// //////////////////////////////////////////////////////////// class SFML_AUDIO_API SoundFileWriter { public: //////////////////////////////////////////////////////////// /// \brief Virtual destructor /// //////////////////////////////////////////////////////////// virtual ~SoundFileWriter() = default; //////////////////////////////////////////////////////////// /// \brief Open a sound file for writing /// /// \param filename Path of the file to open /// \param sampleRate Sample rate of the sound /// \param channelCount Number of channels of the sound /// \param channelMap Map of position in sample frame to sound channel /// /// \return `true` if the file was successfully opened /// //////////////////////////////////////////////////////////// [[nodiscard]] virtual bool open(const std::filesystem::path& filename, unsigned int sampleRate, unsigned int channelCount, const std::vector& channelMap) = 0; //////////////////////////////////////////////////////////// /// \brief Write audio samples to the open file /// /// \param samples Pointer to the sample array to write /// \param count Number of samples to write /// //////////////////////////////////////////////////////////// virtual void write(const std::int16_t* samples, std::uint64_t count) = 0; }; } // namespace sf //////////////////////////////////////////////////////////// /// \class sf::SoundFileWriter /// \ingroup audio /// /// This class allows users to write audio file formats not natively /// supported by SFML, and thus extend the set of supported writable /// audio formats. /// /// A valid sound file writer must override the open and write functions, /// as well as providing a static check function; the latter is used by /// SFML to find a suitable writer for a given filename. /// /// To register a new writer, use the `sf::SoundFileFactory::registerWriter` /// template function. /// /// Usage example: /// \code /// class MySoundFileWriter : public sf::SoundFileWriter /// { /// public: /// /// [[nodiscard]] static bool check(const std::filesystem::path& filename) /// { /// // typically, check the extension /// // return true if the writer can handle the format /// } /// /// [[nodiscard]] bool open(const std::filesystem::path& filename, unsigned int sampleRate, unsigned int channelCount, const std::vector& channelMap) override /// { /// // open the file 'filename' for writing, /// // write the given sample rate and channel count to the file header /// // return true on success /// } /// /// void write(const std::int16_t* samples, std::uint64_t count) override /// { /// // write 'count' samples stored at address 'samples', /// // convert them (for example to normalized float) if the format requires it /// } /// }; /// /// sf::SoundFileFactory::registerWriter(); /// \endcode /// /// \see `sf::OutputSoundFile`, `sf::SoundFileFactory`, `sf::SoundFileReader` /// ////////////////////////////////////////////////////////////