//////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library // Copyright (C) 2007-2025 Laurent Gomila (laurent@sfml-dev.org) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it freely, // subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; // you must not claim that you wrote the original software. // If you use this software in a product, an acknowledgment // in the product documentation would be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, // and must not be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source distribution. // //////////////////////////////////////////////////////////// #pragma once //////////////////////////////////////////////////////////// // Headers //////////////////////////////////////////////////////////// #include #include #include #include #include namespace sf { namespace priv { class CursorImpl; } //////////////////////////////////////////////////////////// /// \brief Cursor defines the appearance of a system cursor /// //////////////////////////////////////////////////////////// class SFML_WINDOW_API Cursor { public: //////////////////////////////////////////////////////////// /// \brief Enumeration of the native system cursor types /// /// Refer to the following table to determine which cursor /// is available on which platform. /// /// Type | Linux | macOS | Windows | /// --------------------------------------------|:-----:|:-----:|:--------:| /// `sf::Cursor::Type::Arrow` | yes | yes | yes | /// `sf::Cursor::Type::ArrowWait` | no | no | yes | /// `sf::Cursor::Type::Wait` | yes | no | yes | /// `sf::Cursor::Type::Text` | yes | yes | yes | /// `sf::Cursor::Type::Hand` | yes | yes | yes | /// `sf::Cursor::Type::SizeHorizontal` | yes | yes | yes | /// `sf::Cursor::Type::SizeVertical` | yes | yes | yes | /// `sf::Cursor::Type::SizeTopLeftBottomRight` | no | yes* | yes | /// `sf::Cursor::Type::SizeBottomLeftTopRight` | no | yes* | yes | /// `sf::Cursor::Type::SizeLeft` | yes | yes** | yes** | /// `sf::Cursor::Type::SizeRight` | yes | yes** | yes** | /// `sf::Cursor::Type::SizeTop` | yes | yes** | yes** | /// `sf::Cursor::Type::SizeBottom` | yes | yes** | yes** | /// `sf::Cursor::Type::SizeTopLeft` | yes | yes** | yes** | /// `sf::Cursor::Type::SizeTopRight` | yes | yes** | yes** | /// `sf::Cursor::Type::SizeBottomLeft` | yes | yes** | yes** | /// `sf::Cursor::Type::SizeBottomRight` | yes | yes** | yes** | /// `sf::Cursor::Type::SizeAll` | yes | no | yes | /// `sf::Cursor::Type::Cross` | yes | yes | yes | /// `sf::Cursor::Type::Help` | yes | yes* | yes | /// `sf::Cursor::Type::NotAllowed` | yes | yes | yes | /// /// * These cursor types are undocumented so may not /// be available on all versions, but have been tested on 10.13 /// /// ** On Windows and macOS, double-headed arrows are used /// //////////////////////////////////////////////////////////// enum class Type { Arrow, //!< Arrow cursor (default) ArrowWait, //!< Busy arrow cursor Wait, //!< Busy cursor Text, //!< I-beam, cursor when hovering over a field allowing text entry Hand, //!< Pointing hand cursor SizeHorizontal, //!< Horizontal double arrow cursor SizeVertical, //!< Vertical double arrow cursor SizeTopLeftBottomRight, //!< Double arrow cursor going from top-left to bottom-right SizeBottomLeftTopRight, //!< Double arrow cursor going from bottom-left to top-right SizeLeft, //!< Left arrow cursor on Linux, same as SizeHorizontal on other platforms SizeRight, //!< Right arrow cursor on Linux, same as SizeHorizontal on other platforms SizeTop, //!< Up arrow cursor on Linux, same as SizeVertical on other platforms SizeBottom, //!< Down arrow cursor on Linux, same as SizeVertical on other platforms SizeTopLeft, //!< Top-left arrow cursor on Linux, same as SizeTopLeftBottomRight on other platforms SizeBottomRight, //!< Bottom-right arrow cursor on Linux, same as SizeTopLeftBottomRight on other platforms SizeBottomLeft, //!< Bottom-left arrow cursor on Linux, same as SizeBottomLeftTopRight on other platforms SizeTopRight, //!< Top-right arrow cursor on Linux, same as SizeBottomLeftTopRight on other platforms SizeAll, //!< Combination of SizeHorizontal and SizeVertical Cross, //!< Crosshair cursor Help, //!< Help cursor NotAllowed //!< Action not allowed cursor }; //////////////////////////////////////////////////////////// /// \brief Destructor /// /// This destructor releases the system resources /// associated with this cursor, if any. /// //////////////////////////////////////////////////////////// ~Cursor(); //////////////////////////////////////////////////////////// /// \brief Deleted copy constructor /// //////////////////////////////////////////////////////////// Cursor(const Cursor&) = delete; //////////////////////////////////////////////////////////// /// \brief Deleted copy assignment /// //////////////////////////////////////////////////////////// Cursor& operator=(const Cursor&) = delete; //////////////////////////////////////////////////////////// /// \brief Move constructor /// //////////////////////////////////////////////////////////// Cursor(Cursor&&) noexcept; //////////////////////////////////////////////////////////// /// \brief Move assignment /// //////////////////////////////////////////////////////////// Cursor& operator=(Cursor&&) noexcept; //////////////////////////////////////////////////////////// /// \brief Construct a cursor with the provided image /// /// `pixels` must be an array of `size` pixels in /// 32-bit RGBA format. If not, this will cause undefined behavior. /// /// If `pixels` is `nullptr` or either of `size`'s /// properties are 0, the current cursor is left unchanged /// and the function will return `false`. /// /// In addition to specifying the pixel data, you can also /// specify the location of the hotspot of the cursor. The /// hotspot is the pixel coordinate within the cursor image /// which will be located exactly where the mouse pointer /// position is. Any mouse actions that are performed will /// return the window/screen location of the hotspot. /// /// \warning On Unix platforms which do not support colored /// cursors, the pixels are mapped into a monochrome /// bitmap: pixels with an alpha channel to 0 are /// transparent, black if the RGB channel are close /// to zero, and white otherwise. /// /// \param pixels Array of pixels of the image /// \param size Width and height of the image /// \param hotspot (x,y) location of the hotspot /// /// \throws sf::Exception if the cursor could not be constructed /// //////////////////////////////////////////////////////////// Cursor(const std::uint8_t* pixels, Vector2u size, Vector2u hotspot); //////////////////////////////////////////////////////////// /// \brief Create a native system cursor /// /// Refer to the list of cursor available on each system /// (see `sf::Cursor::Type`) to know whether a given cursor is /// expected to load successfully or is not supported by /// the operating system. /// /// \param type Native system cursor type /// /// \throws sf::Exception if the corresponding cursor /// is not natively supported by the operating /// system /// //////////////////////////////////////////////////////////// explicit Cursor(Type type); //////////////////////////////////////////////////////////// /// \brief Create a cursor with the provided image /// /// `pixels` must be an array of `size` pixels /// in 32-bit RGBA format. If not, this will cause undefined behavior. /// /// If `pixels` is `nullptr` or either of `size`'s /// properties are 0, the current cursor is left unchanged /// and the function will return `false`. /// /// In addition to specifying the pixel data, you can also /// specify the location of the hotspot of the cursor. The /// hotspot is the pixel coordinate within the cursor image /// which will be located exactly where the mouse pointer /// position is. Any mouse actions that are performed will /// return the window/screen location of the hotspot. /// /// \warning On Unix platforms which do not support colored /// cursors, the pixels are mapped into a monochrome /// bitmap: pixels with an alpha channel to 0 are /// transparent, black if the RGB channel are close /// to zero, and white otherwise. /// /// \param pixels Array of pixels of the image /// \param size Width and height of the image /// \param hotspot (x,y) location of the hotspot /// \return Cursor if the cursor was successfully loaded; /// `std::nullopt` otherwise /// //////////////////////////////////////////////////////////// [[nodiscard]] static std::optional createFromPixels(const std::uint8_t* pixels, Vector2u size, Vector2u hotspot); //////////////////////////////////////////////////////////// /// \brief Create a native system cursor /// /// Refer to the list of cursor available on each system /// (see `sf::Cursor::Type`) to know whether a given cursor is /// expected to load successfully or is not supported by /// the operating system. /// /// \param type Native system cursor type /// \return Cursor if and only if the corresponding cursor is /// natively supported by the operating system; /// `std::nullopt` otherwise /// //////////////////////////////////////////////////////////// [[nodiscard]] static std::optional createFromSystem(Type type); private: friend class WindowBase; //////////////////////////////////////////////////////////// /// \brief Default constructor /// //////////////////////////////////////////////////////////// Cursor(); //////////////////////////////////////////////////////////// /// \brief Get access to the underlying implementation /// /// This is primarily designed for `sf::WindowBase::setMouseCursor`, /// hence the friendship. /// /// \return a reference to the OS-specific implementation /// //////////////////////////////////////////////////////////// [[nodiscard]] const priv::CursorImpl& getImpl() const; //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// std::unique_ptr m_impl; //!< Platform-specific implementation of the cursor }; } // namespace sf //////////////////////////////////////////////////////////// /// \class sf::Cursor /// \ingroup window /// /// \warning Features related to Cursor are not supported on /// iOS and Android. /// /// This class abstracts the operating system resources /// associated with either a native system cursor or a custom /// cursor. /// /// After loading the cursor graphical appearance /// with either `createFromPixels()` or `createFromSystem()`, the /// cursor can be changed with `sf::WindowBase::setMouseCursor()`. /// /// The behavior is undefined if the cursor is destroyed while /// in use by the window. /// /// Usage example: /// \code /// sf::Window window; /// /// // ... create window as usual ... /// /// const auto cursor = sf::Cursor::createFromSystem(sf::Cursor::Type::Hand).value(); /// window.setMouseCursor(cursor); /// \endcode /// /// \see `sf::WindowBase::setMouseCursor` /// ////////////////////////////////////////////////////////////