62 lines
1.4 KiB
Lua
62 lines
1.4 KiB
Lua
--
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-- Name: premake-ninja/_preload.lua
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-- Purpose: Define the ninja action.
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-- Author: Dmitry Ivanov
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-- Created: 2015/07/04
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-- Copyright: (c) 2015 Dmitry Ivanov
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--
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local p = premake
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newaction {
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-- Metadata for the command line and help system
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trigger = 'premake-ninja',
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shortname = 'ninja',
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description = 'Ninja is a small build system with a focus on speed',
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-- The capabilities of this action
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valid_kinds = { 'ConsoleApp', 'WindowedApp', 'SharedLib', 'StaticLib', 'None' }, -- Not supported: Makefile, Packaging, SharedItems, Utility
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valid_languages = { 'C', 'C++' },
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valid_tools = { cc = { 'gcc', 'clang', 'msc', 'emcc' } },
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toolset = iif(
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os.target() == 'windows',
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'msc-v142', -- Visual Studio 2019
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iif(os.target() == 'macosx', 'clang', 'gcc')
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),
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-- Workspace and project generation logic
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onWorkspace = function(wks)
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p.eol('\r\n')
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p.indent(' ')
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p.generate(wks, 'build.ninja', p.modules.ninja.generateWorkspace)
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end,
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onProject = function(prj)
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p.eol('\r\n')
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p.indent(' ')
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p.modules.ninja.generateProject(prj)
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end,
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onBranch = function(prj)
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p.eol('\r\n')
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p.indent(' ')
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p.modules.ninja.generateProject(prj)
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end,
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onCleanSolution = function(sln)
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-- TODO
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end,
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onCleanProject = function(prj)
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-- TODO
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end,
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onCleanTarget = function(prj)
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-- TODO
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end,
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}
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--
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-- Decide when the full module should be loaded.
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--
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return function(cfg)
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return (_ACTION == 'premake-ninja')
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end
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