imgui-sfml-premake/premake5/ninja/_preload.lua

62 lines
1.4 KiB
Lua

--
-- Name: premake-ninja/_preload.lua
-- Purpose: Define the ninja action.
-- Author: Dmitry Ivanov
-- Created: 2015/07/04
-- Copyright: (c) 2015 Dmitry Ivanov
--
local p = premake
newaction {
-- Metadata for the command line and help system
trigger = 'premake-ninja',
shortname = 'ninja',
description = 'Ninja is a small build system with a focus on speed',
-- The capabilities of this action
valid_kinds = { 'ConsoleApp', 'WindowedApp', 'SharedLib', 'StaticLib', 'None' }, -- Not supported: Makefile, Packaging, SharedItems, Utility
valid_languages = { 'C', 'C++' },
valid_tools = { cc = { 'gcc', 'clang', 'msc', 'emcc' } },
toolset = iif(
os.target() == 'windows',
'msc-v142', -- Visual Studio 2019
iif(os.target() == 'macosx', 'clang', 'gcc')
),
-- Workspace and project generation logic
onWorkspace = function(wks)
p.eol('\r\n')
p.indent(' ')
p.generate(wks, 'build.ninja', p.modules.ninja.generateWorkspace)
end,
onProject = function(prj)
p.eol('\r\n')
p.indent(' ')
p.modules.ninja.generateProject(prj)
end,
onBranch = function(prj)
p.eol('\r\n')
p.indent(' ')
p.modules.ninja.generateProject(prj)
end,
onCleanSolution = function(sln)
-- TODO
end,
onCleanProject = function(prj)
-- TODO
end,
onCleanTarget = function(prj)
-- TODO
end,
}
--
-- Decide when the full module should be loaded.
--
return function(cfg)
return (_ACTION == 'premake-ninja')
end