A small showcase of my ray casting system
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Joseph Aquino 5d3df8e1b9 minor code update
-changed if statments in Light.cpp to avoid deep nesting
-move temporary local variables out of loops to avoid constant creation and deletion
-added some constexpr variables to the imgui variable to get rid of magic numbers
2025-04-17 03:41:14 -04:00
.gitattributes Add .gitattributes, .gitignore, and LICENSE.txt. 2025-04-08 14:03:33 -04:00
.gitignore Add .gitattributes, .gitignore, and LICENSE.txt. 2025-04-08 14:03:33 -04:00
LICENSE.txt Add .gitattributes, .gitignore, and LICENSE.txt. 2025-04-08 14:03:33 -04:00
Light.cpp minor code update 2025-04-17 03:41:14 -04:00
Light.h minor code update 2025-04-17 03:41:14 -04:00
Random.h Add project files. 2025-04-08 14:03:35 -04:00
Ray.cpp Major code rewrite. 2025-04-11 13:58:45 -04:00
Ray.h Major code rewrite 2025-04-15 02:02:17 -04:00
Utility.hpp Major code rewrite 2025-04-15 02:02:17 -04:00
imgui.ini minor code update 2025-04-17 03:41:14 -04:00
main.cpp minor code update 2025-04-17 03:41:14 -04:00
ray-casting-demos.sln Add project files. 2025-04-08 14:03:35 -04:00
ray-casting-demos.vcxproj Major code rewrite. 2025-04-11 13:58:45 -04:00
ray-casting-demos.vcxproj.filters Major code rewrite. 2025-04-11 13:58:45 -04:00