A small showcase of my ray casting system
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Joseph Aquino d50487f484 minor code update
-Ray.cpp and Ray.h have been removed from the project
-added constructVertexArray() which can take any object that inherits from sf::Shape and create a vertex array with the same shape with approriate transforms taken into account
2025-04-22 14:25:35 -04:00
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Light.cpp minor code update 2025-04-22 14:25:35 -04:00
Light.h minor code update 2025-04-22 14:25:35 -04:00
Random.h Add project files. 2025-04-08 14:03:35 -04:00
Utility.hpp minor code update 2025-04-22 14:25:35 -04:00
imgui.ini minor code update 2025-04-22 14:25:35 -04:00
main.cpp minor code update 2025-04-22 14:25:35 -04:00
ray-casting-demos.sln Add project files. 2025-04-08 14:03:35 -04:00
ray-casting-demos.vcxproj minor code update 2025-04-22 14:25:35 -04:00
ray-casting-demos.vcxproj.filters Major code rewrite. 2025-04-11 13:58:45 -04:00