fix conversion warnings
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parent
75cf6f524d
commit
e1e8c873e6
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@ -11,5 +11,5 @@ struct GameConfig
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Color playerHeadColor;
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Color playerHeadColor;
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Color playerBodyColor;
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Color playerBodyColor;
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sf::Vector2u headGridStartPos;
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sf::Vector2u headGridStartPos;
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float gridSize;
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unsigned int gridSize;
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};
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};
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@ -48,7 +48,7 @@ Game::Game(bool useImgui_in)
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player.body.emplace_back(sf::Vector2i{config.headGridStartPos.x - 4, config.headGridStartPos.y});
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player.body.emplace_back(sf::Vector2i{config.headGridStartPos.x - 4, config.headGridStartPos.y});
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*/
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*/
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tempRect.setSize({config.gridSize, config.gridSize});
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tempRect.setSize(sf::Vector2f{(float)config.gridSize, (float)config.gridSize});
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tempRect.setOutlineThickness(-5);
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tempRect.setOutlineThickness(-5);
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tempRect.setOutlineColor(sf::Color::Black);
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tempRect.setOutlineColor(sf::Color::Black);
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@ -334,12 +334,12 @@ void Game::render()
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for (auto& node : player.body)
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for (auto& node : player.body)
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{
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{
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tempRect.setFillColor(node.color.sfml());
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tempRect.setFillColor(node.color.sfml());
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tempRect.setPosition(node.windowPos(config.gridSize));
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tempRect.setPosition(node.windowPos((float)config.gridSize));
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window.draw(tempRect);
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window.draw(tempRect);
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}
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}
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tempRect.setFillColor(fruit.color.sfml());
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tempRect.setFillColor(fruit.color.sfml());
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tempRect.setPosition(fruit.windowPos(config.gridSize));
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tempRect.setPosition(fruit.windowPos((float)config.gridSize));
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window.draw(tempRect);
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window.draw(tempRect);
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score.setString("Score: " + std::to_string(player.score));
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score.setString("Score: " + std::to_string(player.score));
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