code cleanup

This commit is contained in:
Joseph Aquino 2025-07-05 03:13:58 -04:00
parent e35ddf2ce4
commit 2dcf656af4
14 changed files with 261 additions and 284 deletions

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@ -11,6 +11,6 @@ Pos=60,60
Size=536,286
[Window][sdfkjasbdf]
Pos=679,86
Pos=679,85
Size=610,481

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@ -6,12 +6,13 @@
namespace container
{
using CapacityType = EntityIndex;
using BoolArrayType = u8;
template<typename T, CapacityType capacity>
class Array
{
{
public:
using data_type = T;
using pointer = data_type*;
@ -22,69 +23,69 @@ public:
using iterator_category = std::forward_iterator_tag;
public:
class Iterator
class iterator
{
public:
Iterator(data_type* const input)
iterator(data_type* input)
: m_ptr(input)
{ }
Iterator& operator++()
iterator& operator++()
{ m_ptr++; return *this; }
Iterator operator++(int)
iterator operator++(int)
{ auto it = *this; m_ptr++; return it; }
Iterator& operator--()
iterator& operator--()
{ m_ptr--; return *this; }
Iterator operator--(int)
iterator operator--(int)
{ auto it = *this; m_ptr++; return it; }
reference operator[](const CapacityType index) const { return m_ptr[index]; }
reference operator[](CapacityType index) const { return m_ptr[index]; }
pointer operator->() const { return m_ptr; }
reference operator*() const { return *m_ptr; }
bool operator==(const Iterator& other) const { return m_ptr == other.m_ptr; }
bool operator!=(const Iterator& other) const { return m_ptr != other.m_ptr; }
bool operator==(iterator other) const { return m_ptr == other.m_ptr; }
bool operator!=(iterator other) const { return m_ptr != other.m_ptr; }
private:
pointer m_ptr;
};
class ConstIterator
class const_iterator
{
public:
ConstIterator(data_type* const input)
const_iterator(data_type* input)
: m_ptr(input)
{ }
ConstIterator& operator++()
const_iterator& operator++()
{ m_ptr++; return *this; }
ConstIterator operator++(int)
const_iterator operator++(int)
{ auto it = *this; m_ptr++; return it; }
ConstIterator& operator--()
const_iterator& operator--()
{ m_ptr--; return *this; }
ConstIterator operator--(int)
const_iterator operator--(int)
{ auto it = *this; m_ptr++; return it; }
const_reference operator[](const CapacityType index) const { return m_ptr[index]; }
const_reference operator[](CapacityType index) const { return m_ptr[index]; }
const_pointer operator->() const { return m_ptr; }
const_reference operator*() const { return *m_ptr; }
bool operator==(const ConstIterator& other) const { return m_ptr == other.m_ptr; }
bool operator!=(const ConstIterator& other) const { return m_ptr != other.m_ptr; }
bool operator==(const_iterator other) const { return m_ptr == other.m_ptr; }
bool operator!=(const_iterator other) const { return m_ptr != other.m_ptr; }
private:
pointer m_ptr;
};
public:
Array() { m_data = new T[capacity]; }
Array() { m_data = new T[capacity]{}; }
~Array() { delete[] m_data; }
@ -114,9 +115,9 @@ public:
const_pointer cosntData() const { return m_data; }
reference operator[](const CapacityType index) { return m_data[index]; }
reference operator[](CapacityType index) { return m_data[index]; }
const_reference operator[](const CapacityType index) const { return m_data[index]; }
const_reference operator[](CapacityType index) const { return m_data[index]; }
pointer operator->() { return m_data; }
@ -128,11 +129,11 @@ public:
inline constexpr CapacityType size() const { return capacity; }
Iterator begin() { return Iterator(m_data); }
Iterator end() { return Iterator(m_data + capacity); }
iterator begin() { return iterator(m_data); }
iterator end() { return iterator(m_data + capacity); }
ConstIterator begin() const { return ConstIterator(m_data); }
ConstIterator end() const { return ConstIterator(m_data + capacity); }
const_iterator begin() const { return const_iterator(m_data); }
const_iterator end() const { return const_iterator(m_data + capacity); }
private:
pointer m_data;
@ -145,10 +146,9 @@ class Array<bool, capacity>
{
public:
class reference;
class const_reference;
using data_type = BoolArrayType;
using pointer = reference;
using const_pointer = const_reference;
using const_reference = bool;
using data_type = BoolArrayType;
using difference_type = std::ptrdiff_t;
using iterator_category = std::forward_iterator_tag;
@ -156,7 +156,7 @@ public:
class reference
{
friend class Array;
reference(data_type* const ptr_in, const data_type mask_in)
reference(data_type* ptr_in, data_type mask_in)
: m_ptr(ptr_in)
, m_mask(mask_in)
{
@ -167,14 +167,14 @@ public:
~reference()
{ }
reference(const reference&) = default;
reference(reference&) = default;
operator bool () const
{
return !!(*m_ptr & m_mask);
}
reference& operator=(const bool input)
reference& operator=(bool input)
{
switch ((int)input)
{
@ -182,7 +182,7 @@ public:
*m_ptr |= m_mask;
break;
case false:
*m_ptr &= m_mask;
*m_ptr &= ~m_mask;
break;
}
return *this;
@ -203,42 +203,44 @@ public:
const data_type m_mask;
};
class const_reference
{
friend class Array;
const_reference(const data_type* ptr_in, const data_type mask_in)
: m_ptr(ptr_in)
, m_mask(mask_in)
{ }
public:
~const_reference()
{ }
const_reference(const const_reference&) = delete;
operator bool () const { return !!(*m_ptr & m_mask); }
const_reference& operator=(bool) = delete;
const_reference& operator=(const const_reference& other) = delete;
const_reference& operator=(const reference& other) = delete;
private:
const data_type* const m_ptr;
const data_type m_mask;
};
//class const_reference
//{
// friend class Array;
// const_reference(const data_type* ptr_in, const data_type mask_in)
// : m_ptr(ptr_in)
// , m_mask(mask_in)
// { }
//public:
// ~const_reference()
// { }
// const_reference(const const_reference&) = delete;
// operator bool () const { return !!(*m_ptr & m_mask); }
// const_reference& operator=(bool) = delete;
// const_reference& operator=(const const_reference& other) = delete;
// const_reference& operator=(const reference& other) = delete;
//private:
// const data_type* const m_ptr;
// const data_type m_mask;
//};
class Iterator
class iterator
{
public:
Iterator(data_type* const input, const data_type index)
iterator(const data_type* input, data_type index)
: m_ptr(input)
, m_bitIndex(index)
{ }
Iterator& operator++()
iterator& operator++()
{
switch (m_bitIndex++)
{
@ -253,7 +255,7 @@ public:
}
}
Iterator operator++(int)
iterator operator++(int)
{
auto it = *this;
switch (m_bitIndex++)
@ -269,7 +271,7 @@ public:
}
}
Iterator& operator--()
iterator& operator--()
{
switch (m_bitIndex--)
{
@ -284,7 +286,7 @@ public:
}
}
Iterator operator--(int)
iterator operator--(int)
{
auto it = *this;
switch (m_bitIndex--)
@ -300,18 +302,22 @@ public:
}
}
bool operator[](const int) = delete;
reference operator[](CapacityType index)
{
return reference(m_ptr + (index / 7), m_bitIndex + (index % 8));
}
reference operator*() const
{
return reference(m_ptr, 1 << m_bitIndex);
}
bool operator==(const Iterator& other) const
bool operator==(const iterator& other) const
{
return (m_ptr == other.m_ptr) && (m_bitIndex == other.m_bitIndex);
}
bool operator!=(const Iterator& other) const
bool operator!=(const iterator& other) const
{
return (m_ptr != other.m_ptr) || (m_bitIndex != other.m_bitIndex);
}
@ -321,15 +327,15 @@ public:
data_type m_bitIndex{};
};
class ConstIterator
class const_iterator
{
public:
ConstIterator(const data_type* input, const data_type index)
const_iterator(const data_type* input, data_type index)
: m_ptr(input)
, m_bitIndex(index)
{ }
ConstIterator& operator++()
const_iterator& operator++()
{
switch (m_bitIndex++)
{
@ -344,7 +350,7 @@ public:
}
}
ConstIterator operator++(int)
const_iterator operator++(int)
{
auto it = *this;
switch (m_bitIndex++)
@ -360,7 +366,7 @@ public:
}
}
ConstIterator& operator--()
const_iterator& operator--()
{
switch (m_bitIndex--)
{
@ -375,7 +381,7 @@ public:
}
}
ConstIterator operator--(int)
const_iterator operator--(int)
{
auto it = *this;
switch (m_bitIndex--)
@ -391,15 +397,17 @@ public:
}
}
bool operator[](const int) = delete;
const_reference operator[](CapacityType index) const
{ return (m_ptr + (index / 8)) & (1 << (index % 8)); }
const_reference operator*() const
{ return const_reference(m_ptr, 1 << m_bitIndex); }
{ return *m_ptr & (1 << m_bitIndex); }
bool operator==(const ConstIterator& other) const
bool operator==(const const_iterator& other) const
{ return (m_ptr == other.m_ptr) && (m_bitIndex == other.m_bitIndex); }
bool operator!=(const ConstIterator& other) const
bool operator!=(const const_iterator& other) const
{ return (m_ptr != other.m_ptr) || (m_bitIndex != other.m_bitIndex); }
private:
@ -408,7 +416,7 @@ public:
};
public:
Array() { m_data = new data_type[(capacity / 8) + 1]; }
Array() { m_data = new data_type[(capacity / 8) + 1]{}; }
~Array() { delete[] m_data; }
@ -433,20 +441,19 @@ public:
return *this;
}
//use readAt() instead
reference operator[](const CapacityType index)
reference operator[](CapacityType index)
{ return reference(m_data + (index / 8), 1 << (index % 8)); }
const_reference operator[](const CapacityType index) const
{ return reference(m_data + (index / 8), 1 << (index % 8)); }
const_reference operator[](CapacityType index) const
{ return m_data[index / 8] & (1 << (index % 8)); }
inline constexpr CapacityType size() { return capacity; }
bool readAt(const CapacityType index) const { return m_data[index / 8] & (1 << (index % 8)); }
const_reference readAt(CapacityType index) const
{ return m_data[index / 8] & (1 << (index % 8)); }
void changeAt(const CapacityType index, const bool input)
void changeAt(CapacityType index, bool input)
{
switch ((int)input)
{
@ -459,11 +466,11 @@ public:
}
}
Iterator begin() { return Iterator(m_data, 0); }
Iterator end() { return Iterator(m_data + (capacity / 8), capacity % 8); }
iterator begin() { return iterator(m_data, 0); }
iterator end() { return iterator(m_data + (capacity / 8), capacity % 8); }
ConstIterator begin() const { return ConstIterator(m_data, 0); }
ConstIterator end() const { return ConstIterator(m_data + (capacity / 8), capacity % 8); }
const_iterator begin() const { return const_iterator(m_data, 0); }
const_iterator end() const { return const_iterator(m_data + (capacity / 8), capacity % 8); }
private:
data_type* m_data;

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@ -28,11 +28,13 @@ public:
class Texture : public Component
{
public:
sf::Texture& texture;
Texture() = default;
int texture{};
};
class BoundingBox : public Component
{
public:
BoundingBox() = default;
sf::FloatRect bBox{};
};

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@ -3,16 +3,15 @@
#include <utility.h>
class EntityManager;
class EntityViewIterator;
class EntityViewConstIterator;
class EntityView;
class EntityMemoryPool;
class Entity
{
//private:
public:
friend class EntityManager;
friend class EntityViewIterator;
friend class EntityViewConstIterator;
friend class EntityView;
friend class EntityMemoryPool;
Entity() = delete;
Entity(EntityIndex);
@ -25,14 +24,11 @@ public:
T& getComponent() const;
template<typename T>
T& getComponent();
void addComponent(const T&);
template<typename T>
void addComponent(const T&&);
size_t id() const;
EntityIndex id() const;
EntityTag tag() const;
Tag tag() const;
bool isAlive() const;

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@ -4,18 +4,18 @@
#include "Entities/EntityView.h"
#include "utility.h"
#include <Entities/EntityMemoryPool.h>
#include <array>
#include <Containers.h>
class EntityManager
{
public:
void update();
private:
EntityView getEntiites(EntityTag);
EntityView getEntiites(Tag);
inline Entity player();
private:
Entity m_player{0};
std::array<u16, tagCount> m_numEntitiesByTag{};
private:
EntityIndex m_numEntitiesByTag[util::TAG_COUNT];
u16 m_numEntities{};
};

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@ -1,50 +1,73 @@
#pragma once
#include "utility.h"
#include <cstddef>
#include <tuple>
#include <vector>
#include <Entities/Components.h>
#include <Entities/Entity.h>
#include <Containers.h>
#include <utility.h>
using ComponentVectorTuple = std::tuple
class EntityManager;
class Entity;
using ComponentsContainer = std::tuple
<
std::vector<Transform>,
std::vector<Texture>,
std::vector<BoundingBox>
container::Array<Transform, util::MAX_ENTITIES>,
container::Array<Texture, util::MAX_ENTITIES>,
container::Array<BoundingBox, util::MAX_ENTITIES>
>;
class EntityMemoryPool
{
private:
ComponentVectorTuple m_components;
std::vector<EntityTag> m_tags;
std::vector<bool> m_aliveStates;
std::vector<size_t> m_ids;
friend class EntityManager;
friend class Entity;
ComponentsContainer m_components;
container::Array<Tag, util::MAX_ENTITIES> m_tags;
container::Array<bool, util::MAX_ENTITIES> m_aliveStates;
container::Array<size_t, util::MAX_ENTITIES> m_ids;
private:
EntityMemoryPool();
EntityMemoryPool(const EntityMemoryPool&) = delete;
public:
static EntityMemoryPool& instance();
static EntityMemoryPool& instance()
{
static EntityMemoryPool pool{};
return pool;
}
template<typename T>
bool hasComponent(EntityIndex) const;
template<typename T>
T& getComponent(EntityIndex) const;
bool hasComponent(EntityIndex index) const
{ return std::get<container::Array<T, util::MAX_ENTITIES>>(m_components)[index].active; }
template<typename T>
T& getComponent(EntityIndex);
T& getComponent(EntityIndex index)
{
return std::get<container::Array<T, util::MAX_ENTITIES>>(m_components)[index];
}
EntityTag getTag(EntityIndex) const;
Tag getTag(EntityIndex index) const
{
return m_tags[index];
}
bool getAlive(EntityIndex) const;
bool getAlive(EntityIndex index) const
{
return m_aliveStates[index];
}
size_t getId(EntityIndex) const;
size_t& getId(EntityIndex index)
{
return m_ids[index];
}
void removeEntity(EntityIndex);
};
void removeEntity(EntityIndex index)
{
m_aliveStates[index] = false;
return;
}
};

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@ -3,59 +3,6 @@
#include "utility.h"
#include <Entities/Entity.h>
class EntityView;
class EntityViewIterator
{
friend class EntityView;
EntityViewIterator(EntityIndex);
EntityViewIterator& operator++();
EntityViewIterator operator++(int);
EntityViewIterator& operator--();
EntityViewIterator operator--(int);
Entity operator*();
Entity operator[](int);
bool operator==(EntityViewIterator);
bool operator!=(EntityViewIterator);
private:
EntityIndex m_currentEntity;
};
class EntityViewConstIterator
{
friend class EntityView;
EntityViewConstIterator(EntityIndex index);
EntityViewConstIterator& operator++();
EntityViewConstIterator operator++(int);
EntityViewConstIterator& operator--();
EntityViewConstIterator operator--(int);
const Entity operator*();
const Entity operator[](int index);
bool operator==(EntityViewConstIterator);
bool operator!=(EntityViewConstIterator);
private:
EntityIndex m_currentEntity;
};
class EntityView
{
public:
@ -63,8 +10,40 @@ public:
EntityView() = delete;
EntityView(EntityIndex, EntityIndex);
using iterator = EntityViewIterator;
using const_iterator = EntityViewConstIterator;
class iterator
{
public:
iterator(EntityIndex);
iterator& operator++();
iterator operator++(int);
iterator& operator--();
iterator operator--(int);
Entity operator*();
Entity operator[](int);
bool operator==(iterator);
bool operator!=(iterator);
private:
EntityIndex m_currentEntity;
};
class const_iterator
{
public:
const_iterator(EntityIndex index);
const_iterator& operator++();
const_iterator operator++(int);
const_iterator& operator--();
const_iterator operator--(int);
const Entity operator*();
const Entity operator[](int index);
bool operator==(const_iterator);
bool operator!=(const_iterator);
private:
EntityIndex m_currentEntity;
};
Entity operator[](EntityIndex) const;
iterator begin() { return iterator(m_start); }
iterator end() { return iterator(m_start + m_size); }

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@ -12,10 +12,11 @@ using s8 = int8_t;
using s16 = int16_t;
using s32 = int32_t;
using s64 = int64_t;
using tag_type = u8;
using EntityIndex = u16;
enum EntityTag : u8
enum class Tag : tag_type
{
player,
tile,
@ -23,8 +24,6 @@ enum EntityTag : u8
tagCount
};
namespace util
{
using namespace std::string_view_literals;
@ -33,28 +32,36 @@ namespace util
inline constexpr EntityIndex MAX_TILES {1'000u};
inline constexpr EntityIndex MAX_ENEMIES {1'000u};
inline constexpr EntityIndex MAX_ENTITIES {MAX_PLAYERS + MAX_TILES + MAX_ENEMIES};
inline constexpr tag_type TAG_COUNT {(tag_type)Tag::tagCount};
// used for imgui
inline constexpr std::array<const char*, tagCount> tagStringsC =
inline constexpr char* tagStringsC[TAG_COUNT] =
{
"player",
"tile",
"enemy"
"enemy",
};
inline constexpr std::array<std::string_view, tagCount> tagStrings =
inline constexpr std::string_view tagStrings[TAG_COUNT] =
{
"player"sv,
"tile"sv,
"enemy"sv
"enemy"sv,
};
inline constexpr std::array<EntityIndex, tagCount> tagStart =
inline constexpr EntityIndex tagStart[TAG_COUNT] =
{
0,//player
1,//tile start
MAX_TILES,//enemy start
};
inline constexpr EntityIndex tagSize[TAG_COUNT] =
{
MAX_PLAYERS,
MAX_TILES,
MAX_ENEMIES,
};
}

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@ -153,15 +153,16 @@ project "2d-platformer"
--config settings
filter "configurations:debug"
defines"LOG_ENABLE"
symbols "on"
runtime "Debug"
kind "ConsoleApp"
defines {"LOG_ENABLE", "GAME_DEBUG"}
symbols "on"
runtime "Debug"
kind "ConsoleApp"
filter "configurations:release"
optimize "Speed"
inlining "Auto"
symbols "off"
runtime "Release"
kind "WindowedApp"
entrypoint "mainCRTStartup"
defines {"GAME_RELEASE"}
optimize "Speed"
inlining "Auto"
symbols "off"
runtime "Release"
kind "WindowedApp"
entrypoint "mainCRTStartup"

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@ -23,25 +23,19 @@ T& Entity::getComponent() const
}
template<typename T>
T& Entity::getComponent()
{
return EntityMemoryPool::instance().getComponent<T>(m_index);
}
template<typename T>
void Entity::addComponent(const T&& data)
void Entity::addComponent(const T& data)
{
T& component = EntityMemoryPool::instance().getComponent<T>(m_index);
component = data;
component.active = true;
}
EntityIndex Entity::id() const
size_t Entity::id() const
{
return EntityMemoryPool::instance().getId(m_index);
}
EntityTag Entity::tag() const
Tag Entity::tag() const
{
return EntityMemoryPool::instance().getTag(m_index);
}

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@ -1,9 +1,10 @@
#include "Entities/EntityView.h"
#include "utility.h"
#include <Entities/EntityManager.h>
#include <Entities/Entity.h>
inline constexpr EntityIndex PLAYER_INDEX = 0;
#include "utility.h"
inline constexpr EntityIndex PLAYER_INDEX = util::tagStart[(tag_type)Tag::player];
void EntityManager::update()
{
@ -12,10 +13,10 @@ void EntityManager::update()
inline Entity EntityManager::player()
{
return m_player;
return Entity(PLAYER_INDEX);
}
EntityView EntityManager::getEntiites(EntityTag tag)
EntityView EntityManager::getEntiites(Tag tag)
{
return EntityView(util::tagStart[tag], m_numEntitiesByTag[tag]);
}
return EntityView(util::tagStart[(tag_type)tag], m_numEntitiesByTag[(tag_type)tag]);
}

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@ -4,55 +4,22 @@
#include <cstddef>
#include <vector>
#include <utility.h>
#include <Entities/EntityView.h>
EntityMemoryPool::EntityMemoryPool()
{
/*
std::apply([=](auto&&... args) {((args.reserve(util::MAX_ENTITIES)), ...); }, m_components);
m_tags.reserve(util::MAX_ENTITIES);
m_aliveStates.reserve(util::MAX_ENTITIES);
}
*/
EntityMemoryPool& EntityMemoryPool::instance()
{
static EntityMemoryPool pool{};
return pool;
}
template<typename T>
bool EntityMemoryPool::hasComponent(EntityIndex index) const
{
return std::get<std::vector<T>>(m_components)[index].active;
}
template<typename T>
T& EntityMemoryPool::getComponent(EntityIndex index) const
{
return std::get<std::vector<T>>(m_components)[index];
}
template<typename T>
T& EntityMemoryPool::getComponent(EntityIndex index)
{
return std::get<std::vector<T>>(m_components)[index];
}
EntityTag EntityMemoryPool::getTag(EntityIndex index) const
{
return m_tags[index];
}
bool EntityMemoryPool::getAlive(EntityIndex index) const
{
return m_aliveStates[index];
}
size_t EntityMemoryPool::getId(EntityIndex index) const
{
return m_ids[index];
}
void EntityMemoryPool::removeEntity(EntityIndex index)
{
m_aliveStates[index] = false;
return;
for (int i = 0; i < util::TAG_COUNT; i++)
{
EntityView x(util::tagStart[i], util::tagSize[i]);
for (auto entity : x)
{
m_tags[entity.m_index] = (Tag)i;
}
}
}

View File

@ -5,109 +5,111 @@
EntityView::EntityView(EntityIndex start, EntityIndex size)
: m_start(start)
, m_size(size)
{
{ }
Entity EntityView::operator[](EntityIndex index) const
{
return Entity(m_start + index);
}
//non-const iterator
EntityViewIterator::EntityViewIterator(EntityIndex index)
EntityView::iterator::iterator(EntityIndex index)
: m_currentEntity(index)
{
}
EntityViewIterator& EntityViewIterator::operator++()
EntityView::iterator& EntityView::iterator::operator++()
{
m_currentEntity++;
return *this;
}
EntityViewIterator EntityViewIterator::operator++(int)
EntityView::iterator EntityView::iterator::operator++(int)
{
m_currentEntity++;
return m_currentEntity - 1;
}
EntityViewIterator& EntityViewIterator::operator--()
EntityView::iterator& EntityView::iterator::operator--()
{
m_currentEntity--;
return *this;
}
EntityViewIterator EntityViewIterator::operator--(int)
EntityView::iterator EntityView::iterator::operator--(int)
{
m_currentEntity--;
return m_currentEntity + 1;
}
Entity EntityViewIterator::operator*()
Entity EntityView::iterator::operator*()
{
return m_currentEntity;
}
Entity EntityViewIterator::operator[](int index)
Entity EntityView::iterator::operator[](int index)
{
return m_currentEntity + index;
}
bool EntityViewIterator::operator==(EntityViewIterator other)
bool EntityView::iterator::operator==(iterator other)
{
return m_currentEntity == other.m_currentEntity;
}
bool EntityViewIterator::operator!=(EntityViewIterator other)
bool EntityView::iterator::operator!=(iterator other)
{
return m_currentEntity != other.m_currentEntity;
}
//const iterator
EntityViewConstIterator::EntityViewConstIterator(EntityIndex index)
EntityView::const_iterator::const_iterator(EntityIndex index)
: m_currentEntity(index)
{
}
EntityViewConstIterator& EntityViewConstIterator::operator++()
EntityView::const_iterator& EntityView::const_iterator::operator++()
{
m_currentEntity++;
return *this;
}
EntityViewConstIterator EntityViewConstIterator::operator++(int)
EntityView::const_iterator EntityView::const_iterator::operator++(int)
{
m_currentEntity++;
return m_currentEntity - 1;
}
EntityViewConstIterator& EntityViewConstIterator::operator--()
EntityView::const_iterator& EntityView::const_iterator::operator--()
{
m_currentEntity--;
return *this;
}
EntityViewConstIterator EntityViewConstIterator::operator--(int)
EntityView::const_iterator EntityView::const_iterator::operator--(int)
{
m_currentEntity--;
return m_currentEntity + 1;
}
const Entity EntityViewConstIterator::operator*()
const Entity EntityView::const_iterator::operator*()
{
return m_currentEntity;
}
const Entity EntityViewConstIterator::operator[](int index)
const Entity EntityView::const_iterator::operator[](int index)
{
return m_currentEntity + index;
}
bool EntityViewConstIterator::operator==(EntityViewConstIterator other)
bool EntityView::const_iterator::operator==(EntityView::const_iterator other)
{
return m_currentEntity == other.m_currentEntity;
}
bool EntityViewConstIterator::operator!=(EntityViewConstIterator other)
bool EntityView::const_iterator::operator!=(EntityView::const_iterator other)
{
return m_currentEntity != other.m_currentEntity;
}

View File

@ -1,5 +1,5 @@
#include "Containers/Array.h"
#include "Containers.h"
#include "log.h"
#include <SFML/Graphics.hpp>
#include <imgui-SFML.h>
@ -12,8 +12,6 @@
int main()
{
container::Array<bool, 3> arr;
auto window = sf::RenderWindow(sf::VideoMode({ 1920u, 1080u }), "Fake Mario");
window.setFramerateLimit(144);
if (!ImGui::SFML::Init(window))