Joseph Aquino
3e3a02ab0c
fix static linking on windows
2025-08-04 02:44:41 -04:00
Joseph Aquino
8b610054cc
undo static llinking on linux
...
too complicated to do without using cmake
2025-08-02 14:49:26 -04:00
Joseph Aquino
e95b247459
linux static linking?
...
still need to confirm
2025-08-02 14:00:18 -04:00
Joseph Aquino
6db62d4249
const correctness in DrawQueue again
2025-08-01 12:27:00 -04:00
Joseph Aquino
88d5d8408c
const correctness in DrawQueue
2025-08-01 02:16:03 -04:00
Joseph Aquino
80c352f1d7
fixed DrawQueue iterator for msvc
2025-08-01 02:28:36 -04:00
Joseph Aquino
328bee1656
specified C version and ungrouped Engine-Core in premake scripts
2025-08-01 01:21:49 -04:00
Joseph Aquino
4da97bc2e3
cleanup vendor/imgui
2025-07-31 03:47:39 -04:00
Joseph Aquino
dafc9beef5
Start implementing Game
...
-added ecc.sh to export compile commands
-changed EntityMemoryPool to not be singleton so that each EntityManager can have its own pool
-Entities now store a reference to the EntityManager that spawned them so they get data from the right pool
-added Random.h from learncpp.com
-DrawQueue can now be used with std::sort
-Array containers have swap function
2025-07-31 03:36:14 -04:00
Joseph Aquino
9f446ae238
Major update
...
-clean up SFML folder
-split Array into one that is stack allocated and heap allocated
-implemented draw queue class
-code formating
2025-07-30 02:46:08 -04:00
Joseph Aquino
c11b0e1ba6
update windows config
2025-07-28 05:18:18 -04:00
Joseph Aquino
2d9727371a
split into different projects
2025-07-27 20:32:37 -04:00