Commit Graph

12 Commits

Author SHA1 Message Date
Joseph Aquino 3e3a02ab0c fix static linking on windows 2025-08-04 02:44:41 -04:00
Joseph Aquino 8b610054cc undo static llinking on linux
too complicated to do without using cmake
2025-08-02 14:49:26 -04:00
Joseph Aquino e95b247459 linux static linking?
still need to confirm
2025-08-02 14:00:18 -04:00
Joseph Aquino 6db62d4249 const correctness in DrawQueue again 2025-08-01 12:27:00 -04:00
Joseph Aquino 88d5d8408c const correctness in DrawQueue 2025-08-01 02:16:03 -04:00
Joseph Aquino 80c352f1d7 fixed DrawQueue iterator for msvc 2025-08-01 02:28:36 -04:00
Joseph Aquino 328bee1656 specified C version and ungrouped Engine-Core in premake scripts 2025-08-01 01:21:49 -04:00
Joseph Aquino 4da97bc2e3 cleanup vendor/imgui 2025-07-31 03:47:39 -04:00
Joseph Aquino dafc9beef5 Start implementing Game
-added ecc.sh to export compile commands
-changed EntityMemoryPool to not be singleton so that each EntityManager can have its own pool
-Entities now store a reference to the EntityManager that spawned them so they get data from the right pool
-added Random.h from learncpp.com
-DrawQueue can now be used with std::sort
-Array containers have swap function
2025-07-31 03:36:14 -04:00
Joseph Aquino 9f446ae238 Major update
-clean up SFML folder
 -split Array into one that is stack allocated and heap allocated
 -implemented draw queue class
 -code formating
2025-07-30 02:46:08 -04:00
Joseph Aquino c11b0e1ba6 update windows config 2025-07-28 05:18:18 -04:00
Joseph Aquino 2d9727371a split into different projects 2025-07-27 20:32:37 -04:00