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Joseph Aquino dafc9beef5 Start implementing Game
-added ecc.sh to export compile commands
-changed EntityMemoryPool to not be singleton so that each EntityManager can have its own pool
-Entities now store a reference to the EntityManager that spawned them so they get data from the right pool
-added Random.h from learncpp.com
-DrawQueue can now be used with std::sort
-Array containers have swap function
2025-07-31 03:36:14 -04:00
Editor update windows config 2025-07-28 05:18:18 -04:00
Engine-Core Start implementing Game 2025-07-31 03:36:14 -04:00
Game Start implementing Game 2025-07-31 03:36:14 -04:00
vendor/premake5 split into different projects 2025-07-27 20:32:37 -04:00
.gitattributes initial commit 2025-06-22 04:38:37 -04:00
.gitignore update windows config 2025-07-28 05:18:18 -04:00
Create-Solution.bat initial commit 2025-06-22 04:38:37 -04:00
LICENSE.txt Small update 2025-06-22 16:06:08 -04:00
build.sh split into different projects 2025-07-27 20:32:37 -04:00
clean.sh major update 2025-07-02 15:34:14 -04:00
ecc.sh Start implementing Game 2025-07-31 03:36:14 -04:00
imgui.ini split into different projects 2025-07-27 20:32:37 -04:00
premake5.lua update windows config 2025-07-28 05:18:18 -04:00
run.sh split into different projects 2025-07-27 20:32:37 -04:00