-added ecc.sh to export compile commands -changed EntityMemoryPool to not be singleton so that each EntityManager can have its own pool -Entities now store a reference to the EntityManager that spawned them so they get data from the right pool -added Random.h from learncpp.com -DrawQueue can now be used with std::sort -Array containers have swap function |
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| .. | ||
| DrawQueue.h | ||
| HeapArray.h | ||
| StackArray.h | ||