-added ecc.sh to export compile commands -changed EntityMemoryPool to not be singleton so that each EntityManager can have its own pool -Entities now store a reference to the EntityManager that spawned them so they get data from the right pool -added Random.h from learncpp.com -DrawQueue can now be used with std::sort -Array containers have swap function |
||
|---|---|---|
| .. | ||
| Components.h | ||
| Entity.h | ||
| EntityManager.h | ||
| EntityMemoryPool.h | ||
| EntityView.h | ||